Monday, February 15, 2010

Digital Nation II

When we think of addictions technology rarely is the first thing to comes to mind, however can it be one? Digital Nation takes us to Korea to show video game addicted kids, so bad that people have even died from lack of food and water because they would not stop playing. Can we be addicted to surfing the web in the same way? A mother in South Korea describes her 15 year old son as an addict to the computer when she notices his grades fall completely and his attention lack at home. There are camps now to help internet addicted users. They do outdoor activities and try to recapture childhood fun without computers.
Our being connected all the time, has become a lifestyle in which we don't even notice. Children are taught about computers and internet as soon as they know how to read. In South Korea they now try to teach internet ethics at a young age. Schools now, can even require computers. It seems now but to education new technologies is neccessary because of the jobs the educated are being prepared for. Less remembering things and remembering things, and more knowing how to build and create is expected of them. Perhaps using technology in school makes school make sense to students and easier for them. In a school like this, it has been shown that violence has gone down and test scores have gone up, so can it all be bad?

Digital Nation I

Digital Nation addresses the mass availability of communication today. It starts off with a woman who describes a night in her home where every member of her family is on a different medium as she was getting dinner ready, even her very little ones. She describes this scene as all of her family being in one room, but really being in different places. This starts you thinking about how much media is a part of our lives today, and how we have become multitaskers because of it.
This idea of multitasking carries over into the education part of life with alarming changes. Students now claim to be able to be high multitaskers, especially on college campus. Experiments done on college students who are high multitaskers show that while multitasking he gets work done much slower, and can easily get distracted. These experiments are worrying scientists that we are creating people who are disorganizing their memories.
Digital media has also been completely absorbed by children, exposed at a young age to so many digital media. The time studies are done on new digital medias is almost wasted becauses once something has been discovered, its already old news and a new form has been put out. Research gets out distanced by technology because of the quick rate it advances.

Monday, February 8, 2010

terms to define

User-Generated content is a term referring to any info found on in mediums that is produced by end users, or people just like you and me who surf medias and put their own input or knowledge publicly out there.

Long tail is a concept used mainly for business concentrating on selling mass numbers of items in small quantities.

Folksonomy is this collaboration of "folk" and "taxonomy" that can be found on the web and now its known as a "social tagging system" used to structure knowledge from many different people outside of the web.

Syndication is when web information is found and made available places outside the site it originally came from or in other mediums instead.

Mass collaboration is almost self explanatory. This term refers to situations where many people contribute to one project or idea and a single product is developed from the many different views.

Computer Supported collaboration refers to studies and mass collaborations that support other relationships and group works. The research behind one's work supported by others research gives it more stability and reliability.

Thursday, February 4, 2010

Media Collage WiFi



WiFi Collage:

The images used show the different symbols that places use to advertise that they have wireless internet access in their establishments or products (Starbucks, McDonalds, Nintendo systems). The main image is the symbol of wifi internet and the hand holding it symbolizes the use and hold people have on it. The images in the right bottom corner are part of a web of devices that use wireless internet. The main message of the collage is that the medium of WiFi is found everywhere now, and allows people to access the internet at anytime, in any place, without being plugged in, and with the ability to keep mobile.

Tuesday, January 26, 2010

3 technology mediums

3 break through mediums in communication technology:

Wireless internet: This medium allows us to be on computers, phones, or any device that connects to the internet virtually anywhere without chords and being plugged in or attached to a wall. This makes communicating on the internet possible anywhere, and increases the idea of multitasking in everyday life. The content includes many mediums including different kinds of networks, video, audio, web pages, text, and radio connections.



Email available on telephones has brought back communication through email and made it more efficient and quicker. The content of this includes email, text, wireless internet, photos, and even audio.

Social Networking is something people all over the world are involved in..making it easy to find people and communicate with them without having their address or phone number. The content here includes text,photos, videos, internet, and emails.